Learn How to Animate a
Dog Walk Cycle
Course overview
Learning how to animate a Dog Walk Cycle in Maya is an essential step for mastering quadruped locomotion. From foot placement to stride rhythm, you’ll discover how to create a natural and convincing dog walk.
Instructor Jonathan Symmonds, a senior creature animator with over 20 years of industry experience, guides you through biomechanics, curve refinement, and efficient workflows for animating realistic four-legged motion.
The dog rig and lighting scene are included, helping you finish with a polished walk cycle ready for your demo reel.
About the Dog Walk Cycle Course
Learn How to Animate a Dog Walk Cycle in Maya
Animating a quadruped at a walking pace is a fundamental skill for any aspiring animator. The key is capturing rhythm, balance, and accurate biomechanics so that the motion feels grounded and believable. By observing references and applying correct stride mechanics, you’ll build a realistic walk cycle from start to finish.
Guided by Jonathan Symmonds—Hollywood creature animator and co-founder of Sophoria Academy—you’ll learn how to build a production-quality dog walk cycle inside Maya. You’ll discover how to analyse references, refine curves, and control body mechanics to achieve natural quadruped animation.
Create Portfolio-Ready Quadruped Animations
By completing this course, you’ll produce a studio-quality dog walk cycle that demonstrates your ability to animate quadrupeds with weight and rhythm. This project is ideal for adding to your demo reel, impressing recruiters, or expanding your animation skillset for careers in VFX, animation, or game development.
Master the Art of Animal Animation
From capturing the stride of a walking dog to refining animation curves for smooth motion, you’ll gain the confidence to animate quadrupeds at any pace. The included dog rig, light rig, and final scene setup provide all the tools you need to practice and showcase your work at a professional level.
Course Information
- Course Duration: 3 hours 05 minutes
- This course can be taken at any time
- Category: Animation
- Course Cost: 49 USD
- Prerequisites: None
- Software required: Autodesk Maya 2019+
- Instructor: Jonathan Symmonds
What You’ll Learn in This Course:

- Animate a Dog Walk Cycle in Maya: Create a lifelike quadruped walk with accurate stride and rhythm.
- Work With Animation Curves: Refine motion and smooth splines for professional-quality results.
- Efficient Workflow: Follow a proven process from blocking to final polish.
- Dog Anatomy for Animators: Understand stride length, hip movement, and balance in walking dogs.
- Accessible for All Levels: No prerequisites required—perfect for beginners and intermediates alike.
- Learn From Industry Experts: Taught by Jonathan Symmonds, lead animator on Game of Thrones and House of the Dragon.
- Enhance Your Demo Reel: Add a professional-quality dog walk cycle to showcase your animation skills.
- Exclusive Rig & Assets: Includes the dog rig, cached animation, scene setup, and lighting.
- Flexible Learning: Study at your own pace with pre-recorded lessons you can revisit anytime.
Lesson Breakdown of the Dog Walk Cycle Course
01
Introduction to the Course
Video description and explanation of the Dog Walk Cycle Course
FREE
02
Discover the Rig and Reference
Study rig limitations and reference material for the walk cycle.
PAID
03
Blocking out the Dog Walk Cycle
Build the base poses, starting with hips and feet.
PAID
04
Fine Tuning the Dog Walk Cycle
Refine body mechanics, secondary motion, and stride accuracy.
PAID
05
Final Polish
Add final details for smooth, demo-reel-ready animation.
PAID
06
Certificate of Completion
Claim your Certificate of Completion once you have completed the course at Sophoria Academy
PAID
Enroll Now
Invest in yourselves and take home this awesome Dog Walk Cycle Animation Course
Meet Your Instructor - Jonathan Symmonds
Trusted by 3,000+ students worldwide to master creature animation.
> Speciality: Animation
> Experience: 20+years
“Surround yourselves only with the best. The better they are, the better you will become!”
Jonathan Symmonds
Jonathan Symmonds has worked for over 20 years as a senior animator on blockbuster productions including James Cameron’s Avatar, Prince of Persia, Dark Tide, Knerten, and Trollhunter. He is best known as the Lead Animator on Game of Thrones and more recently House of the Dragon.
With deep expertise in creature animation, Jonathan is also co-founder of Sophoria Academy. He has been nominated three times for the VES Awards, delivered his own TED Talk, and personally trained more than 3,000 students worldwide.
Join him in this exclusive course and gain insider knowledge from one of the most respected animators in the industry!
Do you want to learn how to animate a Dragon?
Master dragon animation with the Lead Animator of Game of Thrones
Why choose SOPHORIA Academy?
Buy the Course for only
$49
- Instant access to this course
- 3+ Hours of videos
- Download Project files
- Exclusive community
- Lifetime access
- Final Instructor scene included
- LightRig Included
- Dog Rig Included
Join other students in our Discord Server!
You won’t learn alone — join our global community of animators to share work, get feedback, and grow.
Frequently asked questions
What does the Dog Walk Cycle course teach?
This course teaches how to animate a realistic dog walk cycle in Autodesk Maya, covering quadruped stride mechanics, rhythm, balance, body mechanics, animation curves and final locomotion polish.
Who is the Dog Walk Cycle course designed for?
Beginner animators, creature animation students and Maya users looking to improve quadruped animation will benefit from this training, especially those wanting to build stronger animal locomotion skills.
Which software is used in the Dog Walk Cycle course?
Are the dog rig and project files included?
Yes. The course includes the dog rig, lighting setup, cached animation and final Maya scene so you can follow the workflow and complete the walk cycle with the provided assets.
How long is the Dog Walk Cycle animation course?
The full course includes 3 hours and 5 minutes of self-paced training designed to help animators build a polished and believable dog walk cycle.
Why is animating a dog useful for learning creature locomotion?
Studying a dog walk cycle helps animators understand quadruped timing, stride length, weight transfer, hip motion and natural gait mechanics, which are essential foundations for believable animal animation.























