Animate a dog at full sprint and master the speed, rhythm, and power of quadruped run cycles in Maya.

Course overview

Learning how to animate a Dog Run Cycle in Maya is an essential step for mastering fast quadruped motion. From stride timing to body mechanics, you’ll discover how to create a realistic and powerful canine run.

Instructor Jonathan Symmonds, a senior creature animator with over 20 years of industry experience, guides you through biomechanics, curve refinement, and efficient workflows for animating animals at full sprint.

The dog rig and lighting scene are included, helping you finish with a polished run cycle ready for your demo reel.

Mentor: Jonathan Symmonds
Skill level: Beginner
Software: Autodesk Maya
Project files: Included
Course time: 3 hour 45 min
Course Cost: $49 USD

About the Dog Run Cycle Course

Learn How to Animate a Dog Run Cycle in Maya

Animating a dog at full sprint is a challenging yet rewarding task for any aspiring animator. Unlike a walk cycle, a run cycle demands precision in timing, balance, and overlapping motion to sell speed and power. By studying stride patterns and mechanics, you’ll gain the skills to animate convincing fast quadruped locomotion.

Guided by Jonathan Symmonds—Hollywood creature animator and co-founder of Sophoria Academy—you’ll learn how to build a realistic dog run cycle step by step inside Maya. You’ll discover how to analyse references, refine curves, and apply body mechanics to achieve believable animation at full sprint.

Create Portfolio-Ready Quadruped Animations

By completing this course, you’ll produce a studio-quality dog run cycle that demonstrates your ability to animate quadrupeds at speed. This project is ideal for adding to your demo reel, impressing potential recruiters, or expanding your animation skillset for careers in VFX, animation, or game development.

Master the Art of Animal Animation

From capturing the rhythm and stride of a sprinting dog to refining animation curves for smooth, powerful motion, you’ll gain the confidence to tackle complex quadruped projects. The included dog rig, light rig, and final scene setup ensure you have all the tools needed to practice and showcase your work at a professional level.

Course Information

  • Course Duration: 3 hours 45 minutes
  • This course can be taken at any time
  • Category: Animation
  • Course Cost: 49 USD
  • Prerequisites: None
  • Software required: Autodesk Maya 2019+
  • Instructor: Jonathan Symmonds

What You’ll Learn in This Course:

Dog run cycle animation
  • Animate a Dog Run Cycle in Maya: Build a realistic quadruped run at full sprint with speed and accuracy.
  • Work With Animation Curves: Refine motion using clean splines for smooth, powerful locomotion.
  • Efficient Workflow: Follow a step-by-step process from blocking to polish for reliable results.
  • Dog Anatomy for Animators: Understand stride timing, hip drive, and secondary motion in running dogs.
  • Accessible for All Levels: No prerequisites required—perfect for beginners and intermediates alike.
  • Learn From Industry Experts: Taught by Jonathan Symmonds, lead animator on Game of Thrones and House of the Dragon.
  • Enhance Your Demo Reel: Add a professional-quality dog run cycle to showcase your animation skills.
  • Exclusive Rig & Assets: Includes the dog rig, cached animation, scene setup, and lighting.
  • Flexible Learning: Study at your own pace with pre-recorded lessons you can revisit anytime.

Lesson Breakdown of the Dog Run Cycle Course

01

Introduction to the Course

Video description and explanation of the Dog Run Cycle Course

FREE

02

Discover the Rig and Reference

Explore rig limitations and study reference for the dog run cycle.

PAID

03

Blocking out the Run Cycle

Block the foundation of the run cycle, starting with hips and feet.

PAID

04

Second Blocking Pass & Body Mechanics

Refine body mechanics and secondary shapes for a convincing run.

PAID

05

Secondary Animation

Add life with tail, ears, and body overlap to enhance realism.

PAID

06

Final Polish

Fine-tune motion for smoothness and create a demo-reel-ready run cycle.

PAID

07

Certificate of Completion

Claim your Certificate of Completion once you have completed the course at Sophoria Academy

PAID

Enroll Now

Invest in yourselves and take home this awesome Dog Run Cycle Animation Course

Meet Your Instructor - Jonathan Symmonds

Trusted by 3,000+ students worldwide to master creature animation.

> Speciality: Animation

> Experience: 20+years

“Surround yourselves only with the best. The better they are, the better you will become!”

Jonathan Symmonds

Jonathan Symmonds has worked for over 20 years as a senior animator on blockbuster productions including James Cameron’s Avatar, Prince of Persia, Dark Tide, Knerten, and Trollhunter. He is best known as the Lead Animator on Game of Thrones and more recently House of the Dragon.

With deep expertise in creature animation, Jonathan is also co-founder of Sophoria Academy. He has been nominated three times for the VES Awards, delivered his own TED Talk, and personally trained more than 3,000 students worldwide.

Join him in this exclusive course and gain insider knowledge from one of the most respected animators in the industry!

Do you want to learn how to animate a Dragon?

Master dragon animation with the Lead Animator of Game of Thrones

🎓 Find out more

Why choose SOPHORIA Academy?

Industry Mentors

We have some of the best mentors in the World

Flexi Study

Study at your own pace and at your own time

Industry Ready

Graduate with confidence that you are highly skilled.

Affordable Courses

High quality courses at affordable prices

Chatrooms

Join the Sophoria Academy Discord Server

Custom feedback

Custom feedback from your mentor, just for you!

Buy the Course for only

$49

  • Instant access to this course
  • 3+ Hours of videos
  • Download Project files
  • Exclusive community
  • Lifetime access
  • Final Instructor scene included
  • LightRig Included
  • Dog Rig Included
Enroll Now

Join other students in our Discord Server!

You won’t learn alone — join our global community of animators to share work, get feedback, and grow.

All lessons are demonstrated in Autodesk Maya, the industry standard 3D software widely used in film, visual effects and game animation.

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